You enable the option and visit a shop to update pointers. I assume these id's will work for you, but Pox says they might be different for others.
I may work on some kind of Shop Override next.
There were over 2600 items with all the +1,+2,+3 varieties. I added the Highlighted Item ID and came up with an item list. I put in a Healing Damage Modifier so you can multiply healing done to you (HeroHealingMultiplier) and healing done to the enemy (EnemyHealingMultiplier). It seems Healing Damage is in another part of the code. I also added in Pox911 and TheByteSize's options to the table under their own headings. I added EXP Multiplier and Gold Multiplier. I found time to come up with an Infinite Skill Point On Use option.
On the Item Usage, it does affect your personal quantity, so if you want to remove those items, you may have to do it multiple times depending on if you have Set Minimum Amount on or not. Enjoy! I only tested these in first part of game, so let me know of issues. I will work on other things as I have time. Pointers to Mini Medals and Perfectionist's Pearls Pointers to Gold and Highlighted Item Quantity and Highlighted Item ID Infinite Turns Left Good Status (Affects Enemies Too) Healing Damage Modifier (HeroHealingMultiplier, EnemyHealingMultiplier) I have these options ready for Dragon Quest XI Steam version:ĭamage Modifier (God Mode, One Hit Kill, etc)